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Include the Range in the 3D World

In this step we will add the gunner and target to the range and display it in the window.

  1. Click on the Animation tab on the right hand side of the window
  2. Click on to check the Include Range check box
  3. Click on to check the Muzzle Blast check box
  4. Click on to check the Explode on Impact check box
  5. Click on the Apply button

The first check will include the range, gunner and the target. The second will generate a muzzle blast and the last will generate a fire ball at impact.

Your screen should now look like this. You are looking down range from the back of the tank.

 

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